The Daily Dungeon Master (Blog)
Peter B., Amazon Netherlands Customer
"Legendary Lairs: Unearthly Lairs: As a fervent homebrewer, I recommend pairing this book with the previously released Legendary Lairs: Elemental Lairs to double the possibilities. Other MageGate products such as the Extreme Encounters series will give you even more options to craft a thematic and deadly masterpiece. As a further third party recommendation,..." Read more
3 months ago
Neill W., MageGate Customer Verified customer
"Legendary Lairs - Elemental Lairs: If you find that your 'boss' fights run out of steam fast because of the action economy, then this is the book for you. Its guidelines on giving monsters lair actions and recharge actions keep your party on their toes and, frankly, just make combats more interesting."
3 months ago
Robert, DTRPG customer
"Game Master's Guide to Traits and Actions for Monsters and NPCs: This is great to help flesh out friends and foes with flavorful, useful abilities and hindrances. Entries are organized thematically and include actions, reactions, and bonus actions, so your villains and monsters don't have to wait around to be hit again. With this and their [Legendary] Lairs..." Read more
3 months ago
Peter B., Amazon Netherlands Customer
"Legendary Lairs: Elemental Lairs: This book allows you to go beyond the standard encounters a DnD session usually has and sets you up to create a custom crafted monster lair or themed dungeon where you won't just be fighting the monsters and traps, but the terrain itself. It is a book that helps fill a dungeon/lair with atmosphere that does not just look the..." Read more
4 months ago
Dan, DTRPG Customer
"250 Best Magic Items: Harvested, Ritual, and Team-Based Items: A really different perspective on magic items and how they are obtained, maintained and attuned too. You can tell a lot of time and effort went into each one of these and the results are amazing."
4 months ago
Chlorisaann, Amazon Customer
"Game Master's Guide to Rites and Rituals: Very well thought rules for GMs who like to use rites, omens, etc."
4 months ago
Jessalyn S., Amazon customer
"Extreme Encounters: Weather & Terrain: Earth: (included in ELEMENTAL OMNIBUS): I got a lot of cool adventure ideas from this book! It has great easy rules for running adventures in caves, hills, mountains, forests and mines. This book as well as the others will always find use at my table!!!"
4 months ago
Nick C., MageGate Customer
"Legendary Lairs: Unearthly Lairs: Great book with great art and advice. Easy to read, easy to run at the table. No more boring bad guys or dungeons!"
4 months ago
Steve R., MageGate Customer
"Legendary Lairs: Unearthly Lairs: This makes my favorite monster and villain locations not only smarter, but a hundred times more fun. Perfect for cursed, haunted, and toxic locations."
4 months ago
Terry, DTRPG customer
"Legendary Lairs: Unearthly Lairs: The author says ‘You’re not just getting ideas—you’re getting a framework you can rely on every session’ This is exactly right. So is it repeatable in the sense of repetitive? No. There are so many ideas and such great original flavor in each realm, lairs will never feel like more-of-the-same."
4 months ago
Robert, DTRPG Customer
"Legendary Lairs: Unearthly Lairs: They inspire me to rethink my approaches to locations and boss fights."
4 months ago
Amazon UK customer
"Legendary Lairs: Elemental Lairs: ...An absolute masterclass in mechanical depth for 5e boss encounters. The "crunch" is exactly what I look for... If you want to elevate your climactic boss fights from simple skirmishes to epic, memorable showdowns, this is an essential addition to your DM toolkit."
5 months ago
DTRPG customer
"Extreme Encounters: Weather and Terrain: Water (included in the Elemental Omnibus): It's good to see common sense rules for flooding, including waterborne disease."
5 months ago
DTRPG customer
"Extreme Encounters: Weather and Terrain: Earth (included in the Elemental Omnibus): Good book with some uncommon rules... fighting in narrow passages and on slopes are a must when actually running a group through a cave crawl."
5 months ago
DTRPG customer
"Extreme Encounters: Weather and Terrain: Fire (included in the Elemental Omnibus): Good rules for burning buildings and handling lava flows."
5 months ago
DTRPG customer
"Extreme Encounters: Weather and Terrain: Cold (included in the Elemental Omnibus): Cold weather campaign? This book has you covered. I do recommend this book for any GM running an Arctic Adventure."
5 months ago
Amazon customer
"Extreme Encounters: Weather and Terrain: Cold (included in the Elemental Omnibus): I am currently writing a winter-themed campaign for my DND 5e group [and] this book is going to help me a lot in my upcoming campaign. Definitely recommend."
5 months ago
DTRPG customer
"Extreme Encounters: Weather and Terrain: Air (included in the Elemental Omnibus): Good information. Finally some rules for Cloud Castles!"
5 months ago
Amazon Japan customer
"Extreme Encounters: Weather and Terrain: Air (included in the Elemental Omnibus): I was looking for some inspiration for encounters when [players are] flying around, and this provided a variety of different ideas and weather conditions. There were also a number of new and interesting [air and storm-related] magical items, which was very nice. Highly recommen..." Read more
5 months ago
Amazon customer
"Extreme Encounters: Weather and Terrain: Air, included in the Elemental Omnibus): Good information on weather events including tornados. I recommend this book for anyone planning on a sky-based campaign."
5 months ago
DTRPG customer
"Extreme Encounters: Weather and Terrain: Spirit (included in the Unearthly Omnibus): Interesting book with unusual [Astral and Ethereal] rules. I especially liked the Soulstorm rules."
5 months ago
Amazon customer
"Extreme Encounters: Weather and Terrain: Radiant (included in the Unearthly Omnibus): I like the balanced rules for heat waves. There are rules for Moonlit Ground [for celestials, fey, lycanthropes, etc.] which is something I have never thought of before when running a campaign."
5 months ago
DTRPG customer
"Extreme Encounters: Weather and Terrain: Poison (included in the Unearthly Omnibus): Interesting rules, including cramped sewer fighting."
5 months ago
Amazon customer
"Extreme Encounters: Weather and Terrain: Necrotic (included in the Unearthly Omnibus): The Necrotic book has some great terrains, creatures and magic items. It's a quick read. And these can be easily slid into any campaign. Great ideas and gets you thinking on how you can incorporate them in your game."
5 months ago
"Game Master's Guide to Traits & Actions: This is probably one of the most useful books in the [MageGate] catalog for an experienced GM."
2 months ago